Terminal Emulator - RTE Vuser Functions (TE) > RTE Error Codes > Remote Desktop Protocol Vuser Functions (RDP) > Alphabetical List of Functions > rdp_mouse_move

rdp_mouse_move

Emulates a mouse move on an RDP client.

Example: rdp_mouse_move Mouse Functions

int rdp_mouse_move( "StepDescription=<step_description>", "Snapshot=<snapshot>", ["ConnectionID=<connection_identifier>", ] "MouseX=<x_pos>", "MouseY=<y_pos>", ["KeyModifier=<key_modifier>",] "Origin=<Recorded|Synched|Default>", RDP_LAST );

This function returns LR_PASS (0) on success or LR_FAIL (1) on failure. Note that LR_PASS and LR_FAIL generally indicate whether the function call completed without an exception, and not that the test step succeeded.

All string arguments (char type) can be parameterized using standard parameterization.

Argument Description
StepDescription A descriptive, unique name for this step. Use any text.
Snapshot The name of the snapshot file of the screen state before this step.
ConnectionID The name of the connection on which this function operates. Do not change the recorded ID. If several connections are open and the ID is not specified, the first connection in the script is used. If only one connection is open, the connection ID is unnecessary.
MouseX The horizontal distance of the mouse from the left edge of the active window at the end of the move.
MouseY The vertical distance of the mouse from the top edge of the active window at the end of the move.
KeyModifier The modifier key pressed while performing this operation. Use a comma-separated list to indicate that more than one key is used, for example: "KeyModifier=M1,M2" Optional For a list see Modifier Key Values.
Origin Specifies which set of coordinates to use. Possible values are: Recorded (the exact recorded coordinates), Synched (the adjusted coordinates using the offset from the last image synchronization), and Default (use the option specified in the run-time settings).
RDP_LAST The delimiter marking the end of the argument list.

The rdp_mouse_move function moves the mouse to MouseX, MouseY. This function is generally not recorded. It can be added manually when enhancing the script.